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This skill also has Super Armor, meaning you can't be knocked down while casting it. Ultrasonic Vibration - Respectable damage and your other Weak Point skill. This skill also has Weak Point (mid) for the bosses that require it. At Tripod 2, the Stigma circle also applies a 10% increased damage taken debuff to mobs. It has a 16s cooldown, so you can cast Dissonance twice for every one Stigma. It does 12.5% more damage per pulse (you get +60% from the Level 10 Tripod). After a short casting time, you spawn a fixed circle that continuously pulses and does AoE damage.
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Stigma - The second half of your main combo. It's on a 24s cooldown so it's best saved for situations where you'll need the DPS, instead of Dissonance where you cast it frequently. Consider this your single-target ability. You mainly use this to quickly burst down tanky monsters like elites and bosses.
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Soundholic - Massive DPS, but kind of lackluster until you get the level 10 Tripod. You will combo this frequently with Stigma as your bread and butter combo. Dissonance also does a great job of breaking barriers/environmental items for quests, and is on a 8s cooldown. Most of the leveling game is killing packs of monsters, so AoE is key. It does multi-hit AoE damage and slows monsters by 60%.
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